Hey, so I'm not really looking for detailed feedback persay, I've already submitted, but just more of general thoughts. Thanks.
Royal
5v5v5v5 KotF
https://imgur.com/a/cWHcO9Y
Okay so this is a 4-team KotF with 2 active flags. It features some jump pads for easier navigating and an indoor castle-type theme.
Crystal
16v16 CTF
https://imgur.com/a/7vCqh0e
This has a CTW type layout, you can place and break blocks on the map, but with 2 flags in each corner, rather than wools. Aesthetics is a unique shades of blue combination.
Canyon
20v20 CTW
https://imgur.com/a/1I40OmC
This map features a canyon theme, with some cliffsides around the islands. I was going for a good balance on this map, not too quick, not too stalematey. There's a pre-made def, the big cliff, which serves as a natural looking defense. However, for a long term defense, it's extra blocks to mine. But overall, it's a decently thin/short stretch, and clay doesn't take horribly long to mine. And going for double is harder when you have to pass right by spawn. However, it's a decently high build limit, decent spawn kit armor, and a decently open map, also with the additional cliff tops. So I'm trying to make something nice and balanced.
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